{"id":87620,"date":"2026-10-29T17:51:12","date_gmt":"2026-10-29T12:21:12","guid":{"rendered":"https:\/\/www.nextias.com\/ca\/?p=87620"},"modified":"2026-10-29T17:55:51","modified_gmt":"2026-10-29T12:25:51","slug":"immersive-technologies-india","status":"publish","type":"post","link":"https:\/\/www.nextias.com\/ca\/current-affairs\/29-10-2026\/immersive-technologies-india","title":{"rendered":"Immersive Technologies"},"content":{"rendered":"\n<p><strong>Syllabus: GS3\/ Science &amp; Technology<\/strong><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>In Context<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Over the last decade, India has built a <strong>strong digital ecosystem<\/strong> that has transformed everyday interactions with technology through platforms such as <strong>UPI, Aadhaar, DigiLocker, UMANG and BHASHINI.<\/strong><\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>About<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>India is projected to be the <strong>fastest-growing regional market in Asia Pacific<\/strong>, supported by its digital ecosystem, expanding middle class and rising e-commerce adoption.<\/li>\n\n\n\n<li>India&#8217;s immersive-tech market was about <strong>$1.26 billion in 2023<\/strong> and is projected to reach <strong>$7.82 billion by 2030 (29.8% CAGR)<\/strong>, the fastest in Asia-Pacific.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>What are Immersive Technologies?<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Immersive technologies are technologies that create a <strong>simulated experience that can be perceived by the user as real.\u00a0<\/strong><\/li>\n\n\n\n<li>The <strong>three most common forms of immersive technology<\/strong> are Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) &amp; collectively, these technologies are often referred to as<strong> Extended Reality (XR).<\/strong><\/li>\n<\/ul>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img data-dominant-color=\"b0b6bb\" data-has-transparency=\"false\" loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"672\" src=\"https:\/\/wp-images.nextias.com\/cdn-cgi\/image\/format=auto\/ca\/uploads\/2026\/10\/image-207-1024x672.png\" alt=\"immersive technologies\" class=\"not-transparent wp-image-87621\" style=\"--dominant-color: #b0b6bb; width:470px;height:auto\" srcset=\"https:\/\/wp-images.nextias.com\/cdn-cgi\/image\/format=auto\/ca\/uploads\/2026\/10\/image-207-1024x672.png 1024w, https:\/\/wp-images.nextias.com\/cdn-cgi\/image\/format=auto\/ca\/uploads\/2026\/10\/image-207-300x197.png 300w, https:\/\/wp-images.nextias.com\/cdn-cgi\/image\/format=auto\/ca\/uploads\/2026\/10\/image-207-768x504.png 768w, https:\/\/wp-images.nextias.com\/cdn-cgi\/image\/format=auto\/ca\/uploads\/2026\/10\/image-207.png 1322w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<ul class=\"wp-block-list\">\n<li>The<strong> 360-degree video and Haptic Technology <\/strong>is also part of the wider <strong>immersive technology ecosystem.<\/strong>\n<ul class=\"wp-block-list\">\n<li>360-degree video allows users to view a scene in every direction.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Applications of Immersive Technologies<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Education: <\/strong>IIT Madras is building AR\/VR learning for rural schools, so a student can \u201cwalk\u201d through a virtual lab instead of only reading about one.<\/li>\n\n\n\n<li><strong>Heritage and tourism:<\/strong> The JATAN software digitises museum collections. The Indian Museum, Kolkata uses AI and AR features, and ASI museums at Hampi and Nalanda offer virtual tours.<\/li>\n\n\n\n<li><strong>Governance:<\/strong> DoT\u2019s <strong>\u201cSangam: Digital Twin\u201d<\/strong> combines 5G, IoT and AI. Examples include Varanasi\u2019s 3D urban planning and the Mobility Digital Twin used in Delhi and Ayodhya. Also, India aims for a National Digital Twin for major cities by 2035.<\/li>\n\n\n\n<li><strong>Economy: <\/strong>The gaming sector is projected to grow from $3.8 billion (2024) to $9.2 billion by FY29.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Steps Taken by the Government of India in Immersive Technologies<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>National Strategy for Additive Manufacturing and emerging technologies:<\/strong> Promotes advanced digital technologies and innovation.<\/li>\n\n\n\n<li><strong>Digital India<\/strong>: Supports digital infrastructure and technology adoption, creating opportunities for XR applications.<\/li>\n\n\n\n<li><strong>Smart Cities Mission: <\/strong>Enables the use of immersive technologies for urban planning, 3D visualisation and infrastructure management.<\/li>\n\n\n\n<li><strong>Skill India Mission: <\/strong>Supports technology-enabled vocational training, including virtual simulations.<\/li>\n\n\n\n<li><strong>IndiaAI Mission:<\/strong> Strengthens the AI ecosystem, which can support AI-enabled immersive applications.<\/li>\n\n\n\n<li><strong>AVGC-XR framework<\/strong>: Immersive technology is supported through the Government&#8217;s broader AVGC-XR framework.\n<ul class=\"wp-block-list\">\n<li>The AVGC Promotion Task Force was constituted by the <strong>Ministry of Information and Broadcasting (MIB) in April 2022.<\/strong><\/li>\n\n\n\n<li>On the Task Force&#8217;s recommendation, the Government set up a <strong>National Centre of Excellence (NCoE)<\/strong> to build skilled talent for the AVGC-XR sector. Later,\u00a0 the Indian Institute of Creative Technologies (IICT) was established in 2025.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>GENESIS (Gen-Next Support for Innovative Startups):<\/strong> To boost the startup ecosystem in Tier-II and Tier-III cities, MeitY approved the GENESIS Scheme to support around 1,600 tech startups over five years.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Advantages of using Immersive Technology<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Better learning outcomes:<\/strong> Makes complex subjects easier to understand through visualisation and simulation.<\/li>\n\n\n\n<li><strong>Economic growth:<\/strong> Creates opportunities in gaming, animation, virtual production and immersive content.<\/li>\n\n\n\n<li><strong>Employment generation:<\/strong> Opens new career paths in 3D modelling, XR design, software development and digital storytelling.<\/li>\n\n\n\n<li><strong>Heritage preservation:<\/strong> Enables digital documentation and wider access to cultural assets.<\/li>\n\n\n\n<li><strong>Improved governance:<\/strong> Digital twins can support urban planning, mobility analysis and infrastructure management.<\/li>\n\n\n\n<li><strong>Strategic capability:<\/strong> Developing indigenous XR platforms and tools can reduce dependence on imported technologies.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Challenges<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>High costs &amp; heavy imports:<\/strong> Headsets and GPUs are expensive and mostly imported which puts them out of reach for many schools and small startups.<\/li>\n\n\n\n<li><strong>Uneven connectivity:<\/strong> Real-time VR and digital twins need fast, low-latency networks as rural coverage is still not good.<\/li>\n\n\n\n<li><strong>Shortage of skilled people: <\/strong>There are too few skilled trainers in game engines, spatial audio and computer vision.\u00a0<\/li>\n\n\n\n<li><strong>Health issues:<\/strong> Long sessions can cause eye strain and motion sickness, and children are especially vulnerable.<\/li>\n\n\n\n<li><strong>Privacy risks: <\/strong>\u00a0XR devices can capture eye movements, biometric data and even maps of a user\u2019s room. Without safeguards, this is sensitive personal data at risk of misuse.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Way Forward<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Encourage domestic manufacturing<\/strong> of displays, sensors and lenses (a PLI-type incentive is a suggestion, not an announced scheme).<\/li>\n\n\n\n<li><strong>Take XR skills into ITIs, polytechnics<\/strong> and engineering colleges.<\/li>\n\n\n\n<li>Build a public library of Indian heritage 3D assets so creators don\u2019t start from zero.<\/li>\n\n\n\n<li><strong>Frame child-safety rules <\/strong>and data norms early, in line with the DPDP Act.<\/li>\n\n\n\n<li>Put rural and Indian-language users at the centre, so that immersion doesn\u2019t widen the digital divide.<\/li>\n<\/ul>\n\n\n\n<p><strong>Source: <\/strong><a href=\"https:\/\/www.pib.gov.in\/PressNoteDetails.aspx?id=160562&amp;NoteId=160562&amp;ModuleId=3&amp;reg=48&amp;lang=2\" target=\"_blank\" rel=\"noopener\"><strong>PIB<\/strong><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p><strong> In Context <\/strong><\/p>\n<li class=\"ms-5\"> Over the last decade, India has built a strong digital ecosystem that has transformed everyday interactions with technology through platforms such as UPI, Aadhaar, DigiLocker, UMANG and BHASHINI. <\/li>\n<p><\/p>\n<p><strong> About <\/strong><\/p>\n<li class=\"ms-5\"> India is projected to be the fastest-growing regional market in Asia Pacific, supported by its digital ecosystem, expanding middle class and rising e-commerce adoption. <\/li>\n<li class=\"ms-5\"> India&#8217;s immersive-tech market was about $1.26 billion in 2023 and is projected to reach $7.82 billion by 2030 (29.8% CAGR), the fastest in Asia-Pacific. <\/li>\n<p><a href=\" https:\/\/www.nextias.com\/ca\/current-affairs\/29-10-2026\/immersive-technologies-india \" class=\"btn btn-primary btn-sm float-end\">Read More<\/a><\/p>\n","protected":false},"author":15,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[21],"tags":[],"class_list":["post-87620","post","type-post","status-publish","format-standard","hentry","category-current-affairs"],"acf":[],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.nextias.com\/ca\/wp-json\/wp\/v2\/posts\/87620","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.nextias.com\/ca\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.nextias.com\/ca\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.nextias.com\/ca\/wp-json\/wp\/v2\/users\/15"}],"replies":[{"embeddable":true,"href":"https:\/\/www.nextias.com\/ca\/wp-json\/wp\/v2\/comments?post=87620"}],"version-history":[{"count":3,"href":"https:\/\/www.nextias.com\/ca\/wp-json\/wp\/v2\/posts\/87620\/revisions"}],"predecessor-version":[{"id":87626,"href":"https:\/\/www.nextias.com\/ca\/wp-json\/wp\/v2\/posts\/87620\/revisions\/87626"}],"wp:attachment":[{"href":"https:\/\/www.nextias.com\/ca\/wp-json\/wp\/v2\/media?parent=87620"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.nextias.com\/ca\/wp-json\/wp\/v2\/categories?post=87620"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.nextias.com\/ca\/wp-json\/wp\/v2\/tags?post=87620"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}